Okay so now that I'm mentally to a place where I am comfortable working on putting material out again here is an update.
The next release I'm going for is Clandestine Societies Issue Two. I've got everything written for it and I'm going through and looking at it once again after having left it alone for over a year. Tidying up the writing a bit here and there and spotting mistakes. Got a few stock art pics selected for it but need to find a few more.
I will not be using any fancy layout program. I'm going to do everything in LibreOffice and just transferring straight over into pdf. I don't have the patience or proper headspace to leap back into doing fancy layouts of any sort. Simple in approach is how I'm going to be doing things.
It will likely be the last product I do that uses the WaRP mechanics in it. Not for certain as there are some things I've already written that I may use at some point. But I've found myself drifting away from that system and I don't think I can properly stat stuff out for it with no plans on ever playtesting anything.
After that I'm not sure what to focus on next. Will keep putting up blog posts and, once there are enough, compiling some of the better ones together as a release. I've even done a new Be A Better Player article (number 21) and I'm working on a second one.
Once I push the new Clandestine Societies entry out the door I'll focus on what to do next as a release.
I will not be using AI in any form. Most likely I'll be doing a lot of free stock art/images. If I make a few bucks extra I have my eye on a few pieces that are cost efficient from over on DrivethruRPG. My stuff makes very little money so I don't have anything near what it would take to hire an artist to do specific pieces. It is what is and the money just isn't there for that.
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